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Games you can't quite win.
Three classic zero-sum games, each with a minimax AI you can play against, dial up, and learn from. Every card explains how its AI actually thinks.
Chess
→A fast engine with quiescence search, move ordering and a tapered evaluation. Turn the depth up until it beats you.
depth 1–8hintseval bar
Tic-Tac-Toe
→An opponent that has read every possible game. Can you find the one reply that doesn't lose?
perfect playfull search
Connect Four
→Drop discs, build double threats, and see how many moves ahead the AI really looks.
depth 1–9animated