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Games you can't quite win.

Three classic zero-sum games, each with a minimax AI you can play against, dial up, and learn from. Every card explains how its AI actually thinks.

Chess

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A fast engine with quiescence search, move ordering and a tapered evaluation. Turn the depth up until it beats you.

depth 1–8hintseval bar

Tic-Tac-Toe

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An opponent that has read every possible game. Can you find the one reply that doesn't lose?

perfect playfull search

Connect Four

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Drop discs, build double threats, and see how many moves ahead the AI really looks.

depth 1–9animated